

By switching from UDF scripting to Assemblies, I feel I am able to maintain a higher level of control over the placement of each brick. As the system currently sits, the 5 courses of block wrap around to follow a predetermined line, which in my studio project will be the perimeter of the building. I am also able to control the amount of space horizontally between the blocks, from a gap of 0 to a full 16" (each block is modeled as a 8x8x16).
So now that I have a handle on the overall spacing and contour of the system, I will look for ways to vary the spacing as some sort of function within the block pattern. I am also going to play with setting blocks back and forward instead of directly on top of one another.
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